"Early Design Challenges in Developing a Reacting to the Past Game" by James Schiffman
 

Document Type

Article

Publication Date

2020

Publication Title

The History Teacher and Society for History Education

Abstract

This paper discusses challenges the author encountered in the early stages of designing a Reacting to the Past role-playing game for the college classroom, including how to balance precise historical accuracy with counterfactual elements that add excitement to game play. Reacting to the Past is a high impact pedagogy that is attracting a growing following, and this paper fills a void in academic scholarship on the challenges and pitfalls encountered in early game design

Department

Communication

Volume Number

53

Issue Number

2

First Page

239

Last Page

253

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